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<p>行列  
 <a href="../../da/d39/structace_1_1_matrix44.html#details">[詳細]</a></p>

<p><code>#include &lt;<a class="el" href="../../d4/d79/ace_8_matrix44_8h_source.html">ace.Matrix44.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public メソッド</h2></td></tr>
<tr class="memitem:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a723eda6774e51d5d5553a3cf3d03d7b8"></a>
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a723eda6774e51d5d5553a3cf3d03d7b8">Matrix44</a> ()</td></tr>
<tr class="memdesc:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">コンストラクタ <br/></td></tr>
<tr class="separator:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a31a393b43811ad99c0aa58ead26c4f63"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a31a393b43811ad99c0aa58ead26c4f63"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a31a393b43811ad99c0aa58ead26c4f63">Indentity</a> ()</td></tr>
<tr class="memdesc:a31a393b43811ad99c0aa58ead26c4f63"><td class="mdescLeft">&#160;</td><td class="mdescRight">単位行列化 <br/></td></tr>
<tr class="separator:a31a393b43811ad99c0aa58ead26c4f63"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4119a1422526629c9ab9bf14cb7eda9b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4119a1422526629c9ab9bf14cb7eda9b"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a4119a1422526629c9ab9bf14cb7eda9b">LookAtRH</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;eye, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;at, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;up)</td></tr>
<tr class="memdesc:a4119a1422526629c9ab9bf14cb7eda9b"><td class="mdescLeft">&#160;</td><td class="mdescRight">カメラ行列化(右手系) <br/></td></tr>
<tr class="separator:a4119a1422526629c9ab9bf14cb7eda9b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f65e9abd5b3a8cb7b5c0a5c334a83f9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9f65e9abd5b3a8cb7b5c0a5c334a83f9"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a9f65e9abd5b3a8cb7b5c0a5c334a83f9">LookAtLH</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;eye, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;at, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;up)</td></tr>
<tr class="memdesc:a9f65e9abd5b3a8cb7b5c0a5c334a83f9"><td class="mdescLeft">&#160;</td><td class="mdescRight">カメラ行列化(左手系) <br/></td></tr>
<tr class="separator:a9f65e9abd5b3a8cb7b5c0a5c334a83f9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aba4fe116c5329b144f9a2e4ee0758795"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aba4fe116c5329b144f9a2e4ee0758795"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#aba4fe116c5329b144f9a2e4ee0758795">PerspectiveFovRH</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:aba4fe116c5329b144f9a2e4ee0758795"><td class="mdescLeft">&#160;</td><td class="mdescRight">射影行列化(右手系) <br/></td></tr>
<tr class="separator:aba4fe116c5329b144f9a2e4ee0758795"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2e6d60b277ba4f99e2dc473a2a9bfda6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2e6d60b277ba4f99e2dc473a2a9bfda6"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a2e6d60b277ba4f99e2dc473a2a9bfda6">PerspectiveFovRH_OpenGL</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:a2e6d60b277ba4f99e2dc473a2a9bfda6"><td class="mdescLeft">&#160;</td><td class="mdescRight">OpenGL用射影行列化(右手系) <br/></td></tr>
<tr class="separator:a2e6d60b277ba4f99e2dc473a2a9bfda6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afc72115cc98d8fe1d68b2da1794d58ac"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afc72115cc98d8fe1d68b2da1794d58ac"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#afc72115cc98d8fe1d68b2da1794d58ac">PerspectiveFovLH</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:afc72115cc98d8fe1d68b2da1794d58ac"><td class="mdescLeft">&#160;</td><td class="mdescRight">射影行列化(左手系) <br/></td></tr>
<tr class="separator:afc72115cc98d8fe1d68b2da1794d58ac"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9a391ae0efffedca8cf4d78e3f61f0b3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9a391ae0efffedca8cf4d78e3f61f0b3"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a9a391ae0efffedca8cf4d78e3f61f0b3">OrthographicRH</a> (float width, float height, float zn, float zf)</td></tr>
<tr class="memdesc:a9a391ae0efffedca8cf4d78e3f61f0b3"><td class="mdescLeft">&#160;</td><td class="mdescRight">正射影行列化(右手系) <br/></td></tr>
<tr class="separator:a9a391ae0efffedca8cf4d78e3f61f0b3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a838373171a7032f5daecefdbc7cfce3d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a838373171a7032f5daecefdbc7cfce3d"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a838373171a7032f5daecefdbc7cfce3d">OrthographicLH</a> (float width, float height, float zn, float zf)</td></tr>
<tr class="memdesc:a838373171a7032f5daecefdbc7cfce3d"><td class="mdescLeft">&#160;</td><td class="mdescRight">正射影行列化(左手系) <br/></td></tr>
<tr class="separator:a838373171a7032f5daecefdbc7cfce3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af6189f791cf0a33884562395a3b6b73c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af6189f791cf0a33884562395a3b6b73c"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#af6189f791cf0a33884562395a3b6b73c">Scaling</a> (float x, float y, float z)</td></tr>
<tr class="memdesc:af6189f791cf0a33884562395a3b6b73c"><td class="mdescLeft">&#160;</td><td class="mdescRight">拡大行列化 <br/></td></tr>
<tr class="separator:af6189f791cf0a33884562395a3b6b73c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a373210f33dc46bd67e668f5661ec2b46"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a373210f33dc46bd67e668f5661ec2b46"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a373210f33dc46bd67e668f5661ec2b46">RotationX</a> (float angle)</td></tr>
<tr class="memdesc:a373210f33dc46bd67e668f5661ec2b46"><td class="mdescLeft">&#160;</td><td class="mdescRight">X軸回転行列(右手) <br/></td></tr>
<tr class="separator:a373210f33dc46bd67e668f5661ec2b46"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a241c93f2d955fb7032a171919fe5c9a7"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a241c93f2d955fb7032a171919fe5c9a7"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a241c93f2d955fb7032a171919fe5c9a7">RotationY</a> (float angle)</td></tr>
<tr class="memdesc:a241c93f2d955fb7032a171919fe5c9a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Y軸回転行列(右手) <br/></td></tr>
<tr class="separator:a241c93f2d955fb7032a171919fe5c9a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acdb8a4d6935b1f787f4b148b2c1cb093"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#acdb8a4d6935b1f787f4b148b2c1cb093">RotationZ</a> (float angle)</td></tr>
<tr class="memdesc:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="mdescLeft">&#160;</td><td class="mdescRight">Z軸回転行列(右手) <br/></td></tr>
<tr class="separator:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9ac29e5875d166f164a2b4c0c2bf7d40"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a9ac29e5875d166f164a2b4c0c2bf7d40">Translation</a> (float x, float y, float z)</td></tr>
<tr class="memdesc:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="mdescLeft">&#160;</td><td class="mdescRight">移動行列 <br/></td></tr>
<tr class="separator:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8fffca5c4490ae793180cd42c334b062"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8fffca5c4490ae793180cd42c334b062"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a8fffca5c4490ae793180cd42c334b062">RotationAxis</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;axis, float angle)</td></tr>
<tr class="memdesc:a8fffca5c4490ae793180cd42c334b062"><td class="mdescLeft">&#160;</td><td class="mdescRight">任意軸反時計回転行列 <br/></td></tr>
<tr class="separator:a8fffca5c4490ae793180cd42c334b062"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a64e11e0b29ce0bf877a9f4d0f2d34d3d"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a64e11e0b29ce0bf877a9f4d0f2d34d3d">Quaternion</a> (float x, float y, float z, float w)</td></tr>
<tr class="memdesc:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="mdescLeft">&#160;</td><td class="mdescRight">クオータニオンから行列に変換 <br/></td></tr>
<tr class="separator:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a723eda6774e51d5d5553a3cf3d03d7b8"></a>
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a723eda6774e51d5d5553a3cf3d03d7b8">Matrix44</a> ()</td></tr>
<tr class="memdesc:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">コンストラクタ <br/></td></tr>
<tr class="separator:a723eda6774e51d5d5553a3cf3d03d7b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2fe9c87d73b98302bfe8a25d0ca78348"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2fe9c87d73b98302bfe8a25d0ca78348"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a2fe9c87d73b98302bfe8a25d0ca78348">Indentity</a> ()</td></tr>
<tr class="memdesc:a2fe9c87d73b98302bfe8a25d0ca78348"><td class="mdescLeft">&#160;</td><td class="mdescRight">単位行列化 <br/></td></tr>
<tr class="separator:a2fe9c87d73b98302bfe8a25d0ca78348"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa59906cf469f8e9ba59ef492c57e8154"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa59906cf469f8e9ba59ef492c57e8154"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#aa59906cf469f8e9ba59ef492c57e8154">LookAtRH</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;eye, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;at, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;up)</td></tr>
<tr class="memdesc:aa59906cf469f8e9ba59ef492c57e8154"><td class="mdescLeft">&#160;</td><td class="mdescRight">カメラ行列化(右手系) <br/></td></tr>
<tr class="separator:aa59906cf469f8e9ba59ef492c57e8154"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7beeac3b0c207de59da30f60b651b11c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7beeac3b0c207de59da30f60b651b11c"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a7beeac3b0c207de59da30f60b651b11c">LookAtLH</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;eye, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;at, const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;up)</td></tr>
<tr class="memdesc:a7beeac3b0c207de59da30f60b651b11c"><td class="mdescLeft">&#160;</td><td class="mdescRight">カメラ行列化(左手系) <br/></td></tr>
<tr class="separator:a7beeac3b0c207de59da30f60b651b11c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3c4c07a33ab17afb8c211d9432aed6c2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3c4c07a33ab17afb8c211d9432aed6c2"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a3c4c07a33ab17afb8c211d9432aed6c2">PerspectiveFovRH</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:a3c4c07a33ab17afb8c211d9432aed6c2"><td class="mdescLeft">&#160;</td><td class="mdescRight">射影行列化(右手系) <br/></td></tr>
<tr class="separator:a3c4c07a33ab17afb8c211d9432aed6c2"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#ae92922aea5d24901947de2fbbd482738">PerspectiveFovRH_OpenGL</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:ae92922aea5d24901947de2fbbd482738"><td class="mdescLeft">&#160;</td><td class="mdescRight">OpenGL用射影行列化(右手系) <br/></td></tr>
<tr class="separator:ae92922aea5d24901947de2fbbd482738"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a82a99631f98e88f2d220226943de6b65"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a82a99631f98e88f2d220226943de6b65"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a82a99631f98e88f2d220226943de6b65">PerspectiveFovLH</a> (float ovY, float aspect, float zn, float zf)</td></tr>
<tr class="memdesc:a82a99631f98e88f2d220226943de6b65"><td class="mdescLeft">&#160;</td><td class="mdescRight">射影行列化(左手系) <br/></td></tr>
<tr class="separator:a82a99631f98e88f2d220226943de6b65"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6d5f01bc6fbc0bded176ffa7b32fd1c4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6d5f01bc6fbc0bded176ffa7b32fd1c4"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a6d5f01bc6fbc0bded176ffa7b32fd1c4">OrthographicRH</a> (float width, float height, float zn, float zf)</td></tr>
<tr class="memdesc:a6d5f01bc6fbc0bded176ffa7b32fd1c4"><td class="mdescLeft">&#160;</td><td class="mdescRight">正射影行列化(右手系) <br/></td></tr>
<tr class="separator:a6d5f01bc6fbc0bded176ffa7b32fd1c4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0060f07a817241668a7598439e360b47"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0060f07a817241668a7598439e360b47"></a>
<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a0060f07a817241668a7598439e360b47">OrthographicLH</a> (float width, float height, float zn, float zf)</td></tr>
<tr class="memdesc:a0060f07a817241668a7598439e360b47"><td class="mdescLeft">&#160;</td><td class="mdescRight">正射影行列化(左手系) <br/></td></tr>
<tr class="separator:a0060f07a817241668a7598439e360b47"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af6189f791cf0a33884562395a3b6b73c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af6189f791cf0a33884562395a3b6b73c"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#af6189f791cf0a33884562395a3b6b73c">Scaling</a> (float x, float y, float z)</td></tr>
<tr class="memdesc:af6189f791cf0a33884562395a3b6b73c"><td class="mdescLeft">&#160;</td><td class="mdescRight">拡大行列化 <br/></td></tr>
<tr class="separator:af6189f791cf0a33884562395a3b6b73c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a373210f33dc46bd67e668f5661ec2b46"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a373210f33dc46bd67e668f5661ec2b46"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a373210f33dc46bd67e668f5661ec2b46">RotationX</a> (float angle)</td></tr>
<tr class="memdesc:a373210f33dc46bd67e668f5661ec2b46"><td class="mdescLeft">&#160;</td><td class="mdescRight">X軸回転行列(右手) <br/></td></tr>
<tr class="separator:a373210f33dc46bd67e668f5661ec2b46"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a241c93f2d955fb7032a171919fe5c9a7"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a241c93f2d955fb7032a171919fe5c9a7"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a241c93f2d955fb7032a171919fe5c9a7">RotationY</a> (float angle)</td></tr>
<tr class="memdesc:a241c93f2d955fb7032a171919fe5c9a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Y軸回転行列(右手) <br/></td></tr>
<tr class="separator:a241c93f2d955fb7032a171919fe5c9a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acdb8a4d6935b1f787f4b148b2c1cb093"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#acdb8a4d6935b1f787f4b148b2c1cb093">RotationZ</a> (float angle)</td></tr>
<tr class="memdesc:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="mdescLeft">&#160;</td><td class="mdescRight">Z軸回転行列(右手) <br/></td></tr>
<tr class="separator:acdb8a4d6935b1f787f4b148b2c1cb093"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9ac29e5875d166f164a2b4c0c2bf7d40"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a9ac29e5875d166f164a2b4c0c2bf7d40">Translation</a> (float x, float y, float z)</td></tr>
<tr class="memdesc:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="mdescLeft">&#160;</td><td class="mdescRight">移動行列 <br/></td></tr>
<tr class="separator:a9ac29e5875d166f164a2b4c0c2bf7d40"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8fffca5c4490ae793180cd42c334b062"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8fffca5c4490ae793180cd42c334b062"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a8fffca5c4490ae793180cd42c334b062">RotationAxis</a> (const <a class="el" href="../../d2/d68/structace_1_1_vector3_d_f.html">Vector3DF</a> &amp;axis, float angle)</td></tr>
<tr class="memdesc:a8fffca5c4490ae793180cd42c334b062"><td class="mdescLeft">&#160;</td><td class="mdescRight">任意軸反時計回転行列 <br/></td></tr>
<tr class="separator:a8fffca5c4490ae793180cd42c334b062"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a64e11e0b29ce0bf877a9f4d0f2d34d3d"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a64e11e0b29ce0bf877a9f4d0f2d34d3d">Quaternion</a> (float x, float y, float z, float w)</td></tr>
<tr class="memdesc:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="mdescLeft">&#160;</td><td class="mdescRight">クオータニオンから行列に変換 <br/></td></tr>
<tr class="separator:a64e11e0b29ce0bf877a9f4d0f2d34d3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
Static Public メソッド</h2></td></tr>
<tr class="memitem:ab0981ef8ff1dfa609aece496066ec34b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab0981ef8ff1dfa609aece496066ec34b"></a>
static <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#ab0981ef8ff1dfa609aece496066ec34b">Mul</a> (<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;o, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in1, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in2)</td></tr>
<tr class="memdesc:ab0981ef8ff1dfa609aece496066ec34b"><td class="mdescLeft">&#160;</td><td class="mdescRight">乗算 <br/></td></tr>
<tr class="separator:ab0981ef8ff1dfa609aece496066ec34b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a517cf991d8ab3da3db4501c844f6100f"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a517cf991d8ab3da3db4501c844f6100f"></a>
static <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a517cf991d8ab3da3db4501c844f6100f">Inverse</a> (<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;o, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in)</td></tr>
<tr class="memdesc:a517cf991d8ab3da3db4501c844f6100f"><td class="mdescLeft">&#160;</td><td class="mdescRight">逆行列 <br/></td></tr>
<tr class="separator:a517cf991d8ab3da3db4501c844f6100f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a167ab48ff247ea3b25e1f46b57ccd737"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a167ab48ff247ea3b25e1f46b57ccd737"></a>
static <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a167ab48ff247ea3b25e1f46b57ccd737">Mul</a> (<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;o, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in1, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in2)</td></tr>
<tr class="memdesc:a167ab48ff247ea3b25e1f46b57ccd737"><td class="mdescLeft">&#160;</td><td class="mdescRight">乗算 <br/></td></tr>
<tr class="separator:a167ab48ff247ea3b25e1f46b57ccd737"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9d0e74a686542db1466c861d8f32907a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9d0e74a686542db1466c861d8f32907a"></a>
static <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a9d0e74a686542db1466c861d8f32907a">Inverse</a> (<a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;o, const <a class="el" href="../../da/d39/structace_1_1_matrix44.html">Matrix44</a> &amp;in)</td></tr>
<tr class="memdesc:a9d0e74a686542db1466c861d8f32907a"><td class="mdescLeft">&#160;</td><td class="mdescRight">逆行列 <br/></td></tr>
<tr class="separator:a9d0e74a686542db1466c861d8f32907a"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 変数</h2></td></tr>
<tr class="memitem:a39324a8ee0d027bad12dc2d093a0ea49"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a39324a8ee0d027bad12dc2d093a0ea49"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d39/structace_1_1_matrix44.html#a39324a8ee0d027bad12dc2d093a0ea49">Values</a> [4][4]</td></tr>
<tr class="memdesc:a39324a8ee0d027bad12dc2d093a0ea49"><td class="mdescLeft">&#160;</td><td class="mdescRight">行列の値 <br/></td></tr>
<tr class="separator:a39324a8ee0d027bad12dc2d093a0ea49"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">説明</h2>
<div class="textblock"><p>行列 </p>
<dl class="section note"><dt>覚え書き</dt><dd>右手系<br/>
 左手系<br/>
 V[x,y,z,1] * M の形<br/>
 [0,0][0,1][0,2][0,3] [1,0][1,1][1,2][1,3] [2,0][2,1][2,2][2,3] [3,0][3,1][3,2][3,3] </dd></dl>
</div><hr/>この構造体の説明は次のファイルから生成されました:<ul>
<li>Dev/ace_cpp/common/Math/<a class="el" href="../../d4/d79/ace_8_matrix44_8h_source.html">ace.Matrix44.h</a></li>
<li>Dev/ace_cpp/engine/<a class="el" href="../../d6/d72/ace_8_core_to_engine_8h_source.html">ace.CoreToEngine.h</a></li>
<li>Dev/ace_cpp/common/Math/ace.Matrix44.cpp</li>
</ul>
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